Tusk is a song by Fleetwood Mac from the 1979 double LP of the same name. The song reached #8 on the U.S. Charts, #6 in the U.K. And #3 in Australia and Canada. It was based in part on a rehearsal riff the band used for sound-checks. How to Play Tusk by Fleetwood Mac on Electric Guitar In this live stream, I show how to play Tusk by Fleetwood Mac on electric guitar. Also, Fleetwood Mac, p.
Tusk (タスク Tasuku)
[NOTE]: Although you can buy Hamon for the Tusk Acts, you cannot charge the Hamon Meter, however the passive still applies.
Moves
(E) Tusk Act 3: Fingernail Cannon, 'Golden Spin Nail Bullets'
A chargeable attack which is possibly the strongest in Tusk Act 3's skill set. You hold E for a short amount of time and shoot out an extremely powerful nail. If the nail hits your enemy, it will constantly hit that enemy until they are either dead, or the nail runs out of time. If you do not charge E, it will deal a less amount of damage, but is still very effective.
[NOTE]: If the nail hits anybody else while it is going back and forth, it will then start hitting the enemy that it made contact to.
(R) Tusk Act 3: Fingernail Shotgun
- You shoot out three fingernails from your hand, each fingernail dealing a decent amount of damage. Due to the fact that this move spreads, its best to use it when you're close to an enemy as its the most effective way to deal maximum damage.
(T) Tusk Act 3: Spatial Wormhole Ruby fortune review.
- Shoot out a chargeable nail shot to wherever your mouse cursor is placed. When the nail makes contact with somebody, it will damage them and then create an effect similar to Tusk Act 2's E move. This effect will then pull everyone near the person that the nail hit and dealing extra damage to everyone hit by it.
The damage that this move deals is Special Based.
(Y) Tusk Act 3: Fingernail Glide, 'I have to get there!'
- You utilize a fingernail to allow you to glide forward from where your character is facing. You can use this move to get across the map quickly, but you can also use it to get away from enemies as it won't stop even if you get hit.
The speed of the glide is Special Based.
Passive
(Passive) Tusk Act 3: Time-stop Movement
- With this new act, you are allowed to walk in timestop for about 2 seconds. You can't do much in these 2 seconds as all of your nails get stopped, but you can still slightly glide away. After the 2 seconds have passed, you will come to a halt and will not be able to move.
- 1Bad against..
- 2Good against..
- 3Works well with..
Bad against..[edit]
- is very effective against Tusk, as he has a very low mana pool.
- allows Anti-Mage to escape from an incoming Snowball.
- reflects the Snowball back onto Tusk
- can return Tusk to where he was after using Snowball.
- can return Tusk after his initiation.
- prevents Tusk from using Snowball to escape.
- is good against Snowball since it bunches everyone up. This can set up some prime opportunities for blink echo slams.
How To Play Tusk By Fleetwood Mac
- allows Phantom Lancer to dodge an incoming snowball.
- Phantom Lancer usually buys a , which is very effective against Tusk's low mana pool.
- Phantom Lancer usually buys which can also dodge an incoming snowball, much like .
- drains Tusk's base damage, and it also reduces his Walrus PUNCH! crit.
- and allow Razor to chase Tusk after he uses Snowball.
- After using Snowball, Tusk can't control where he's going, allowing Techies to make him roll onto mines.
Others[edit]
- Escaping abilities can dodge incoming Snowball and Ice Shards such as: , , , , , , and etc.
- Durable heroes can fight with stand against Tusk during 1v1: , , , , and more.
Items[edit]
- pushes heroes over Ice Shards and incoming Snowball.
- creates a second Snowball on the Snowball target.
- returns the physical critical of Walrus PUNCH!
- if timed properly, can completely negate the stun and damage of Snowball.
Good against..[edit]
- Bane has low mobility and health, making him an easy target for Walrus PUNCH!
- Walrus PUNCH! can be used to cancel if he is not the target.
- Snowball negates and protects Tusk allies when Ruptured.
- Crystal Maiden's low health and armor make her an easy target for Walrus PUNCH!
- Tusk's Snowball can protect allies and cancel .
- Snowball and Walrus PUNCH! can interrupt Freezing Field.
- Walrus PUNCH! makes Legion Commander lose easily, especially when she doesn't have . Tusk can also snowball dueled allies, preventing them from taking damage for a large portion of the duel's duration.
- Pugna's low health and reliance on channeled abilities make him very vulnerable to Tusk, although Pugna can win in a straight up 1v1 later in the game.
- Shadow Fiend's lack of mobility and low base health make him an easy target for early ganks.
- Tusk alone or with his teammates can close Sniper's long range easily with Snowball, even wasting Shrapnel, ending with a very vulnerable Sniper.
- Walrus PUNCH! damage can easily kill Sniper instantly due to his low health.
- Snowball can be used to save allies or himself during and .
- Venomancer lacks mobility and has low base health, so he can be killed by Walrus PUNCH!
- can be countered through Snowball, wasting Viper's mana through his ultimate.
- Tusk can Monkey King from , making his ultimate useless.
Others[edit]
How To Play Tusk Act 4
- Heroes that have channeled and teleportation abilities can be cancelled through Snowball.
- Heroes that have low base health, armor and mobility can easily be killed by Walrus Punch.
- Channeled spells are easily interrupted by Walrus PUNCH! even with spell immunity: , , .
Works well with..[edit]
- Tusk can put Omniknight inside of a Snowball which synergizes well with him:
- and prevent Tusk from dying easily against the enemy's retaliation.
- Snowball makes it easier to put enemies within 's radius, making escape harder.
- Snowballing with Axe could help him line up his while the enemies are stunned by your Snowball.
- Ice Shards can trap an enemy for a full-duration of . It works especially well during the early game when heroes have relatively low hit points.
- Use Snowball to gank an enemy for free Duel damage is really easy with your Walrus PUNCH! and Ice Shards' high burst damage.
- Snowballing towards an enemy while Lifestealer has infested you could result in an easy kill with your Walrus PUNCH! and 's burst damage followed by Lifestealer's attacks.
- You also can trap your enemies with Ice Shards to make them unable to escape from Lifestealer's attacks.
- Snowballing into the enemy with Tidehunter could help him easily line his .
- If executed well snowballing into the enemy with Tiny can do easy combo with and trapping with Ice Shards and a Walrus PUNCH! to finish it off.
- Initiating with Snowball with the Meepos, who can easily trap enemies into , followed by tons of magical burst damage of Ice Shards.
Others[edit]
- Timbersaw's and Tag Team slows stack, resulting in effective reduction of enemy movement speed.
- Bloodseeker's works well with Walrus Kick. Even when Tusk doesn't have , his Walrus PUNCH! can stop Ruptured enemy heroes from teleporting away.
Items[edit]
How To Play Tusk Dota 2
- 's damage cooldown of 3 seconds will pass without fail as Snowball protects users from enemy damage.
- synergizes with Tag Team to further slow enemies movement and attack speed into team fights for more annoyance and more chances for your entire team can escape for bad situations.